Category

Game Studies

Articles filed under Game Studies.

  1. The Memetic Bottleneck
    Game Studies

    The Memetic Bottleneck

    Like a panel in a highly networked version of the Infinite Canvas, every meme is both a potential bottleneck and a possible choice. Since the sense that every meme has a preceding meme is essential to the appreciation of memes, the memetic bottleneck works in the inverse direction of the narrative bottleneck, generating potential pasts. To choose a meme to post is to choose which game to play with the audience. More significantly, it is to choose which save file to load up: it's scenario editing of history, conditioned on current mood.

  2. Twitch Plays Pokemon, the Meme Scene, & the Project of Hyperspace
    Game Studies

    Twitch Plays Pokemon, the Meme Scene, & the Project of Hyperspace

    I stayed up all night, again, playing Pokemon Red with the Internet hivemind; ~60,000 monkeys banging on keyboards: up/down/left/right/a/b/start. The 3rd Millennium has brought with it endless possibilities for collective experience and, therefore, endless experiments in mass-politics. Each new project offers a different method for the users to organize their world through action, and each new project propels itself by bringing order to those actions

  3. Undertale Review
    Game Studies

    Undertale Review

    Undertale is a game that's very difficult to convince people to play, which is a huge shame because it's probably one of the most affecting games produced in the last 10 years.